Lightwave : Award-winning 3D modeling, animation and rendering

LightWave 3D Group Unveils LightWave 11.6 — Artists and designers can animate in new ways, streamline real-time and stereo virtual production, previsualization and game development, support 3D printing, and more

Kelly DoveLightWave 3D Group Unveils LightWave 11.6 — Artists and designers can animate in new ways, streamline real-time and stereo virtual production, previsualization and game development, support 3D printing, and more

The LightWave 3D®Group, a division of NewTek revealed LightWave 11.6, the newest version of its award-winning 3D modeling, animation and rendering software for artists and designers at SIGGRAPH in July. LightWave 11.6 software offers modeling, rigging, animation, effects, dynamics, and near limitless render nodes in an award-winning integrated LightWave render engine—providing studios and artists with everything they need to create an affordable and powerful end-to-end production pipeline.

LightWave 11.6 complements features introduced in LightWave 11.5, including the Genoma character rigging system with modular presets, predator and prey Flocking capabilities, per-object Instancing control, and soft-body Bullet Dynamics with support for FiberFX. With the new features and enhancements in LightWave 11.6, artists and designers have the ability to:

Spline Control tool

Animate in New Ways: With the Spline Control tool, nulls or other objects act as nodes in a spline to control or deform objects such as tentacles, tails, whips or even elevators. Raycast Motion utilizes Raycasting technology to make an object aware of its surroundings in an animation; the Compound Node allows users to simplify and customize complex networks down to a single node.
Most images here are clickable

Streamline Real-Time Virtual Production, Pre-Viz, and Game Development: Use NVIDIA CgFX shader technology to create 3D assets for virtual production, pre-visualization, or game development and view assets within LightWave OpenGL exactly as they will appear in the final real-time display engine. Users can also place Normal Maps on 3D objects to make lower-polygon objects or characters display as higher-resolution objects, and create custom CgFX shaders or use existing CgFX shaders.

3D printing

Output to 3D Printers: LightWave Modeler now includes new import and export options to support the popular STL and PLY file formats. VRML is also supported and offers surface color data for 3D color printing of objects with texture maps. Also included is full control of the export format used, whether in ASCII or binary, the up direction, and units for export. New geometry clean up tools specifically for 3D printing output are also included.

MORE : Awesome images, more information and features on next page

NVIDIA 3D Vision

Review in Full Stereoscopic 3D: With support for NVIDIA 3D Vision, 3D Vision Pro, and HDMI stereo devices, artists and designers can visualize high-quality advanced stereoscopic 3D environments across multiple devices, including enabled desktop monitors and multi-projector wall displays.

The Hunger Games

LightWave has been used in the creation of CG and visual effects for leading feature films and television shows, including “Defiance,” “Skyfall,” “The Hunger Games,” “The Amazing Spider-Man,” “The Adventures of Tintin,” “Avatar,” “The Walking Dead,” “Battlestar Galactica: Blood & Chrome,” “Fringe,” “CSI: Crime Scene Investigation,” and many more.

LightWave 11.6 is priced at $1495 (USD) and is expected to ship Q4 2013. Registered LightWave 11 customers can upgrade to LightWave 11.6 free of charge; upgrade pricing from LightWave 10 or earlier versions is $695 (USD). Educational pricing is also available. Visit www.lightwave3d.com/buy to purchase or locate an authorized LightWave reseller.

Download a free 30-day full-feature trial of LightWave at
GO www.lightwave3d.com/try.
For more information about LightWave 11.6 or the LightWave 3D Group:
GO www.lightwave3d.com
GO Follow previous LIGHTWAVE and 3D articles in DTG

kelly_dove
And, thanks for reading

Kelly Dove

Don’t forget … we encourage you to share your discoveries with other readers. Just send and email, contribute your own article, join the Design Cafe forums, or follow DTG on Facebook!

Special thanks to Kelly Dove for sending in this article
      NewTek is transforming the way people create network-style television content and share it with the world. From sporting events, Web-based talk shows, live entertainment, classrooms, and corporate communications—to virtually any venue where people want to capture and publish live video, we give our customers the power to grow their audiences, brands and businesses, faster than ever before.
      NewTek is privately owned and based in San Antonio, Texas. For more information on NewTek please visit: www.newtek.com, Twitter, YouTube, Flickr or connect with us on Facebook.
* LightWave 3D is a registered trademark of NewTek. ** NewTek, TriCaster, 3Play and LightWave are trademarks of NewTek. ** All other products or brand names mentioned are trademarks or registered trademarks of their respective holders.